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Aug 30, 2025
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MUSC 418 - Audio for Video Games This course provides students with practice and exposure to the core skills, workflow, production techniques, and concepts involved in creating and implementing game audio into a game engine for gameplay. Traditional gameplay, VR (virtual reality), and AR (augment reality) will be explored during this course. Middleware will also be introduced and used to enhance audio production and implementation.
Credit Hours: 3
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