Nov 21, 2024  
2024-2025 Undergraduate Catalog 
    
2024-2025 Undergraduate Catalog

Game and Application Development, B.S.


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The Game and Application Development program focuses on the creation of interactive software. Game theory and development practices are also used to produce practical educational and industrial programs such as training and certification modules and phone apps in additional to conventional games.

Game and Application Development students will be able to hone computer and math skills while leveraging UFS’s strong reputation in creative arts. With a strong foundation on experiential learning and support from the liberal arts, the curriculum begins with a foundation in operating systems and programming, and 2-D and 3-D composition and animation. Students continue with the exploration of game theory, game development, user interfaces, databases and networking. Upper-level courses focus on industrial gaming, modeling and multi-media law. Courses in mathematics and physics enhance knowledge and skills.

Students completing the B.S. in Game and Application Development are prepared to be computer software designers, a profitable and rapidly growing field.

Student Learning Outcomes 

Upon graduation, students in the Bachelor of Science in Game & Application Development program will: 

  • Communicate effectively with a range of audiences. 
  • Recognize professional responsibilities by making informed judgments in computing practice based on legal and ethical principles. 
  • Analyze a complex computing problem to apply principles of computing and other relevant disciplines to identify solutions. 
  • Develop a solution to an identified computing need through the application of principles relevant to the discipline. 

Concentrations

The B.S. in Game and Application Development program offers two concentrations:

  • Design
  • Programming

Degree Requirements

The B.S. in Game and Application Development degree requires 120 credit hours:

  • 36-37 credit hours of general education courses
  • 36 credit hours of major program courses
  • 33-34 credit hours of concentration
  • 13-15 credit hours of electives

Program of Study


The B.S. in Game and Application Development degree requires:

Admission Requirements


Applicants must meet University of Saint Francis admission requirements. To be successful in this rigorous program, it is suggested students rank in the upper half of their high school graduation class, have a GPA of at least 2.3 on a 4.0 scale and earn a Scholastic Aptitude Test (SAT) re-centered score of 1,000 or above (Verbal/Critical Reading and Math combined) or an American College Test (ACT) composite score of 21 or above.

Graduation Requirements


Prior to graduation, Game and Application Development are required to:

  • Complete an internship (CSCI 490 )
  • Participate in research or complete a significant project via capstone (CSCI 480 )

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